hacking the CtlDrawControl function can be a solution.
----- Original Message -----
From: Michael S. Davis <[EMAIL PROTECTED]>
To: Palm Developer Forum <[EMAIL PROTECTED]>
Sent: Monday, June 18, 2001 1:43 PM
Subject: Re: *** frame of a graphical button ***
> On 18 Jun 2001, Stephen A. Cochran wrote:
>
> >
> > Graphical Buttons are fairly new, I found that they didn't display
properly on
> > pre OS 4.0 Roms.
> >
> > I used a regular button with no text, sized it the same as a bitmap, and
had the
> > image in the bitmap. Overlap the two, and you have a graphical button
with no
> > frame.
>
> This is what I do also. The "no text" is important because if you have
> any text the background of the bitmap gets changed and it is hard to
> control color.
>
> On a side note: Has anyone found any way to make multi-colored buttons
> without having to use an overlapped bitmap?
>
> > Steve Cochran
> >
> > --
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>
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