This seems just like an alternate method of the same thing.
Basically what you have is that all your BMPs use the same palette, so why
not export the palette to a .pal file, and make a resource from it with
PALETTE then use that .pal file in the BITMAP resources. Then you won't have
to lug around a colortable in any BMP.
"Jim Berry" <[EMAIL PROTECTED]> wrote in message
news:60007@palm-dev-forum...
>
>
> I just ran into a very similar need and searched through this NG for a
> previous discussion - strange that it turned out to be just a week ago.
> Actually, I guess my needs might be a little different: the important
point
> for me is that color bitmaps _not_ be remapped by pilrc, even if they are
> stored without color tables. I need for the color indices to be unchanged.
>
> So I'm a little late, but here's how I dealt with it:
>
> I added a NOREMAP pilrc option to the bitmap resource statements, and
> modified pilrc so as not to do the normal system palette remapping if the
> option is specified along with NOCOLORTABLE.
>
> I then just make sure to include at least one bitmap _with_ a color table
in
> the resource file and use that palette as an argument to WinPalette().
> Pretty simple, actually - though it doesn't explicitly define the palette
> anywhere in the .RCP file.
>
> I was going to ask Aaron about adding this option to pilrc for real. Does
it
> make sense to have both methods? Or does anybody really hate NOREMAP in
> principal?
>
> -jim berry
>
> "Chris DiPierro" <[EMAIL PROTECTED]> wrote in <59517@palm-dev-forum>:
> >
> > Recently I started developing an app where the 8bpp palette was just
> > all wrong for the bitmaps I needed to display. After some dialogue with
> > Aaron and a few others, we decided the best thing to do is to extend
> > pilrc to create bitmaps with custom palettes. I've done this over the
> > past few days in the following way:
> >
>
>
>
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