Hi Joe,

You have to use 2 Windows to do this.
One is the Offscreeen anh the other is the
WinGetDrawWindow().
After you Draw all things (Text, images...) on
Offscreen window, you have to call WinCopyRectangle
(WinHandle srcWin, WinHandle dstWin, RectangleType
*srcRect, Coord destX, Coord destY, WinDrawOperation
mode) function to past all things you have draw in
offscreen onto PalmScreen.
with offscreen window is srcWin, anh the other window
is the dstWin.

Hope this help!


--- Joe Siebenmann <[EMAIL PROTECTED]> wrote:
> Hi All, 
> 
> I'm just trying to use WinDrawChars() to draw to an
> offscreen buffer and use
> the Window functions ( with possibly a scrollbar to
> scroll 
> it). ( just text for now ) I'm looking at an
> offscreen buffer because I'd
> like the output to be fast. 
> 
> It looks/sounds easy, but all my attempts fail to
> get anything to show up..
> ;)  Is there any example source code out there to
> get me going finally? 
> I've tried getting key pieces of code out of
> MineHunt, HardBall etc. but it
> never seems to work. ;) 
> 
> I'm looking to use it to replace a full-screen
> textarea or browser-like
> output. 
> 
> Any help would be great. 
> 
> Thanks, 
> 
> Joe Siebenmann 
> 
> 
> 
> 
> 
> 
>
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