I have a project that has a couple of resource files; one has been
designated a "help file" resource which is essentially all strings and those
resource ID's are referenced by other dialogs in another resource file (the
"UI file").

Question: Can I do the same with bitmaps? 

I have a form that has a Form Bitmap object in it but the actual bitmap is
in another resource file. 
I have tested it on constructor 1.6 and when the form is drawn I get errors
from the OS in the bitmap drawing code about NULL access.

Does Constructor / post-linker do things differently with bitmaps vs. other
UI elements?
(I know I could put everything in one *super* resource but multiple dev's
and only one resource file == headaches).

Thanks.
E/.
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Evan Wise
Sprite Herder
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E: [EMAIL PROTECTED]
T: 604 473 3779
F: 604 473 3633



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