I'm looking for general advice on how to tackle the imagemap task. The functional requirement for a Palm app I'm working on involves imagemapping over photographic images. For instance, the Palm could show a full-color bitmap of a room, and I'd want to make an imagemap that would know when you tapped on any piece of furnature in the picture. Random objects in a photograph are very non-rectangular shapes, too, and that adds complexity.
I'll have all of the images at compile time and I'm brainstorming ways to do this. I'm thinking of storing polygons in a Palm database, and if a user taps inside a polygon, the program would know what object in the picture the tap belonged to. I'd like to make sure this is not wasteful of the Palm device's resources. I'm sure some methods for imagemapping lend themselves to more efficient algorithms. Another consideration is how easy it would be for me to populate the database of polygons or whatever. There could end up being a lot of rather complicated shapes to imagemap. Any ideas for implementing imagemaps of this sort would be very helpful. Thanks, Stan [EMAIL PROTECTED] -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/tech/support/forums/
