"Young S. Cho" <[EMAIL PROTECTED]> wrote in message
news:68044@palm-dev-forum...
>
> Thanks Ben for your answer, they're always appreciated.
Unfortunately, the
> code that I was trying to compile as a shared library is an open
source
> stuff that uses "static" all over the place.  I am now trying to
compile it
> directly into my app.  However, my project requires "Activate C++
Compiler"
> option be turned on.  That causes the open source stuff that I'm
bringing in
> to complain about the function headers.  The function definitions are
in the
> old K&R style:

Why do you need the "Activate C++ Compiler" setting?  You might not
understand what that does -- it is not required for C++ programs -- it
just forces every file to be compiled as C++.  The compiler will always
treat a .cpp, .cc, cxx, .c++, or .cp file as C++ (in fact, it treats
anything other than .c as C++).

> BTW, I tried getting the help screen in the "Settings" screen by
pressing
> F1.  The CW IDE complained about a PFrontEndC.hlp file not being
present.  I
> searched for the file but could not find it.  Is this help file
available
> somewhere?  I was trying to get help on the "Multi-Byte Aware" option.
Does
> this option allow Unicode or any multi-byte character set support?

Don't look there -- look in the "C Compilers Reference" document that
should be somewhere in your "CodeWarrior Manuals" folder.  For
reference, the "Multi-Byte Aware" option affects how the compiler parses
source files.  With it on, you can use multi-byte scripts in comments
and strings.  To quote the reference:

>>>>>>

The C compiler supports languages that use more than one byte to
represent a character, such as Unicode and Japanese Kanji. This feature
is controlled by the Multi-Byte Aware item in the C/C++ Language Panel.

To use multibyte strings or comments, turn on the Multi-Byte Aware
option. If you don't need multibyte strings or comments, turn this
option off, because it slows down the compiler.



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