Hi, I'm writing a game for color Palms, running in 8-bit color mode, using the standard Palm color palette. It runs briskly on a Visor Prism and Palm m505 (about 15+ frames per second), but when I run it on a Sony CLIE N710C, it only runs at about 5 fps!
I haven't seen this kind of slowdown on any games I've downloaded. I'm not using any of Sony's HR* calls, nor any low-level access: mostly WinCopyRectangle()s and WinDrawRectangle()s. Does anyone have any idea what I might be doing that slows the Clie down so much? Any directions I should look in? Thanks in advance for any help, tips or ideas! -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/tech/support/forums/
