Hi,

I'm writing a game for color Palms, running in 8-bit color mode, using 
the standard Palm color palette. It runs briskly on a Visor Prism and 
Palm m505 (about 15+ frames per second), but when I run it on a Sony 
CLIE N710C, it only runs at about 5 fps!

I haven't seen this kind of slowdown on any games I've downloaded. I'm 
not using any of Sony's HR* calls, nor any low-level access: mostly 
WinCopyRectangle()s and WinDrawRectangle()s.

Does anyone have any idea what I might be doing that slows the Clie down 
so much? Any directions I should look in?

Thanks in advance for any help, tips or ideas!


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