On Fri, 30 Nov 2001, Adrian Nicolaiev wrote: > > i never bothered with midi stuff, cause the API versions are > > synchronous (blocking), so, its totally unusable for gaming :P > > I like very much your games Aaron...:) Very impressing your techniques... > Sound between frames... etc... I was just surprised that you never used MIDI > resources in your games at all. :)
well, i use midi - but, i do the playback myself, and, for speed i re-encode a midi file to a custom resource format which i know how to mess with directly :P > But, what about a new game: "What song is this?" :P [just joking...:)] > Please, seriously, take a moment to correct PilRC Manual. Yes, it should be: > -- MIDI ID 1000 "trompette.mid" fixed.. :) now says: === MIDI ID <ResID.n> <string.s> Notes: This not convert file to midi resource. The .mid file must be Palm Midi compliant (see palm documentation for more information) Example: MIDI ID 1000 "trompette.mid" === :) // az [EMAIL PROTECTED] http://www.ardiri.com/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/tech/support/forums/
