A handle (once unlocked) can be moved around by the OS to defragment
memory. A new will get you a pointer but can't be moved. A 'new' is the
same as MemPtrNew() I believe....

Ralph

------------------------------------------------------------------------
---------------------------------------------------------------



>> Okay, I've figured out a way to make a simple "constructor" function
using
>> the memory management functions in the SDK.  My questions are:
>> 
>> Is there any benefit to "rolling my own" constructor as opposed to
just
>> creating a C++ class and using the default "new" method?
>> 
>> Are there any drawbacks to using "new" and "delete" instead of
MemHandleNew
>> and MemHandleFree?  Are they the same functions?
>> 
>> --
>> Jaime Villela
>> [EMAIL PROTECTED]


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