In general, I've heard that around 5% (payments as a percentage of
downloads) is average. 10% is very good.

--Jim Preston


"Joe Programmer" <[EMAIL PROTECTED]> wrote in message
news:70263@palm-dev-forum...
>
> --- Max Bian wrote:
> >
> > My question is, what percentage of the
> > downloads endup as a paying customer?  I
> > understand it probably depends on the software
> > quality.  But I just want to
> > know how the numbers are like.
>
> Yes, it depends on the software, and it depends on the
> sales model.  If you are selling a commercial product
> (only), 100% of the downloads are sales.  If you are
> selling shareware, it is way less.  My personal
> experience at PalmGear with Palm OS shareware games
> (or crippleware, if you like) has been:
>
> item    % of D/Ls
>          sold
> =====   =====
> gameA   10.2%
> gameB   2.4%
> gameC   2.2%
>
> IMHO gameB is the highest quality.  GameA is very very
> simple.  I believe that the percentage is highest with
> gameA because it is very inexpensive.
>
>
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>



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