In general, I've heard that around 5% (payments as a percentage of downloads) is average. 10% is very good.
--Jim Preston "Joe Programmer" <[EMAIL PROTECTED]> wrote in message news:70263@palm-dev-forum... > > --- Max Bian wrote: > > > > My question is, what percentage of the > > downloads endup as a paying customer? I > > understand it probably depends on the software > > quality. But I just want to > > know how the numbers are like. > > Yes, it depends on the software, and it depends on the > sales model. If you are selling a commercial product > (only), 100% of the downloads are sales. If you are > selling shareware, it is way less. My personal > experience at PalmGear with Palm OS shareware games > (or crippleware, if you like) has been: > > item % of D/Ls > sold > ===== ===== > gameA 10.2% > gameB 2.4% > gameC 2.2% > > IMHO gameB is the highest quality. GameA is very very > simple. I believe that the percentage is highest with > gameA because it is very inexpensive. > > > __________________________________________________ > Do You Yahoo!? > Send your FREE holiday greetings online! > http://greetings.yahoo.com > > -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/tech/support/forums/
