I would use this:
if (MemHandleSize (oldhand) < 11)
{
MemHandleResize (oldHand, 11);
}
Make sure the size is large enough! :)
Max
--- "Avilla, Dane" <[EMAIL PROTECTED]> wrote:
> Hope this helps . . .
>
> -DGA
>
> > oldhand = FldGetTextHandle(fld);
> >
> > if (!(oldhand)) oldhand = MemHandleNew(11);
> else
> if (MemHandleSize (oldhand) != 11)
> {
> MemHandleResize (oldHand, 11);
> }
> > fldptr = MemHandleLock(oldhand);
> >
> > StrIToA(fldptr, newtime);
> >
> > FldSetTextHandle(fld, oldhand);
> > FldDrawField(fld);
> > MemHandleUnlock(oldhand);
>
> --
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