How does one use BmpCreate with a dynamically created palette without
accessing the contents of the passed ColorTableType? The Palm OS Reference
says I shouldn't be poking around in this structure. Is there a macro or
glue code I should be using?

I want to add a palette to a bitmap without an existing one (ie. convert it
from grayscale to color) but this seems pretty well impossible without
compile time messages or upsetting the emulator. Anyone have a solution?

Stephen Best
Bitware Australia


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