UInt32 bS; //Global


//In StartApp function somewhere...

UInt32 nD; //Local

WinScreenMode(winScreenModeGetSupportedDepths,NULL,NULL,&nD,NULL);

switch(nD) {

    case 0x0B:

        bS=12800;

    default:

        bS=25600;

}


Is it right to do so in the code or should it rather be

//In StartApp function somewhere...

UInt32 nD =
WinScreenMode(winScreenModeGetSupportedDepths,NULL,NULL,&nD,NULL);

switch(nD) {

    case 0x0B:

        bS=12800;

    default:

        bS=25600;

}



Because I don't really understand the switch(nD) command. If I do not assign
the nD Variable anywhere, I cannot switch. Is there any sense doing:


UInt32 nD =
WinScreenMode(winScreenModeGetSupportedDepths,NULL,NULL,&nD,NULL);



I don't know the WinScreenMode function. Can anyone help me?

Thx
Charly



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