Todd Walk wrote:

> > Which is faster, loading and displaying a small bitmap 
> > from a resource, or drawing it?  I've got a lot of 
> > little images anywhere from 2x3 pixels to 3x5 pixels 
> > to display.

James Barwick wrote:

> Bitmap resources are MUCH faster IMHO.  Really, they are.

And if you are worried about the tiny amount of time it takes to load
your bitmap resources, just pre-load them with DmGet1Resource() when
your app starts.


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