You have to first load the bitmap and access it via its pointer not Resource
ID.  WinDrawBitmap does not take the Resource ID as a parameter.

----- Original Message -----
From: "Steve Bailey" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Sunday, January 20, 2002 7:16 AM
Subject: Bitmap crash


> Hi,
>  I recently added a bitmap to my main screen, and there is a problem.
>
> While attempting to load the first screen, on the POSE, I get the standard
> low-memory-access crash.
>
> On the unit itself, a message indicating "index out of range",and then
> crashes. I'm using 1069 as the id for the bitmap family.
>
> But on both POSE and the unit, the second time you attempt program launch,
> it's fine, and from then on.
>
>  I'm using 16 by 16 as the size. I provided a drawing for all three
bitmaps.
> This happens on all O.S., from 3.0 to 4.0.
>
> Am I missing something?
> Thanks
> Steve
>
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