Maybe you can use bits, not bytes to record each pixel of the screen. 320*320/8
= 12.8KBytes.

Other method you can use to reduce the size is this : see if there are repetitions
of black or white dots, then save the 0 or 1 of a white or black dot and the
number of repetitions. 

An interesting idea is to use the first bit (0=white, 1=black) and the remaining
7 bits to know how many repetitions are. Of course there are better methods
with a smaller compression rate. But the algorithm for this will be very simple.


Patricio

>I want to use the HI-resolution of Sony's CLIE, but a 320*320 bitmap would

>be more than 102400 bytes large.
>
>Any simple method to smooth it away?
>
>I hate to divide a picture into several parts.
>
>Thanks a lot in advance.
>--
>Hong Yu
>
>
>
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