What I want to do is:
char buffer[100];
char* message = buffer;
int index = 0;
buildHeader (&message[index]);
index += sizeof(HeaderType);
assembleData (&message[index]);
index += 10;
buildTrailer (&message[index]);
index += sizeof(TrailerType);
and return index as the size of the built message. As
you can see if sizeof (..) does not return the correct
value, it would mess up the content of the message and
also the return size. Of course, I can use 3 instead
of sizeof(HeaderType) or so but this is not really a
good programming practice since I may want to change
the structure of HeaderType and TrailerType later. On
the other hand I might also want to port existing code
built in other platforms to Palm OS and so if
sizeof(..) does not return the correct value ....my
feeling for CodeWarrior would be "!%$##@!#$%!@#%^$&*"
.
Regards,
--- Max Bian <[EMAIL PROTECTED]> wrote:
> What exactly is the problem you have? Accessing the
> data in the MessageType
> struct? How is that a problem? Because sizeof()
> doesn't give you the size you
> expect? What structure pointers are you talking
> about?
>
> Max
> --- Phong Nguyen <[EMAIL PROTECTED]> wrote:
> > Thanks for the answers so far but if there is no
> > solution for this issue, it would really be a
> SERIOUS
> > problem for me and also for everyone out there
> when
> > using the built-in function sizeof(..) !!!!!!!
> What
> > can I do if I want to define several structure
> types
> > defined a structure of a message and try to decode
> it
> > using the structure pointers as follows:
> >
> > typedef struct
> > {
> > char preamble[2];
> > char command;
> > }
> > HeaderType;
> >
> > typedef struct
> > {
> > char checksum[2];
> > char terminator;
> > }
> > TrailerType;
> >
> > typedef struct
> > {
> > HeaderType header;
> > char data[10];
> > TrailerType trailer;
> > }
> > MessageType;
> >
> > Any solution? Thanks.
> >
> > --- Joe <[EMAIL PROTECTED]> wrote:
>
> ??? words cut off...
>
> =====
> http://www.weirdwww.com/
>
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