--- Christophe HOCMAN <[EMAIL PROTECTED]> wrote:
> That's interesting about formating and geting it but how 
> implement the time update each minute ?
> I guess it takes place in the main event loop but what's 
> to catch ?

Look at the source code for the built-in games (reptoids, subhunt) to
see how they do animation.  Also, there is a good article in the KB on
animation -- see the "Animation Timing" section of the article,
"Graphics, Animation, and Games".


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