Ah, of course.  It's a normal double buffer, so I'll have to make sure I
create my offscreen bitmap in the right resolution, or explicitly set the
resolution to match the bitmap.

Thanks!

Mark Peters

"Ron Nicholson" <[EMAIL PROTECTED]> wrote in message
news:79953@palm-dev-forum...
>
> A HiRes double buffer or normal resolution?  When HiRes assist is turned
on,
> there is no longer a one-to-one (or N-to-one) correspondence between the
actual
> display buffer and any normal resolution double buffer.  But with
> HiRes assist turned
> off, there is an exact four-small-pixels-to-one-big-pixel correspondence.
>
> Ron Nicholson
> HotPaw
>    <http://www.hotpaw.com/rhn/hotpaw >
>
> ----- Original Message -----
> Here's a related question.  I've written code to allow me to drag bitmaps
> around over a background using double buffering.  This works perfectly,
> except on a Clie.  On the Clie, when I drag a bitmap over text (presumably
> HiRes), pixels in the text get erased, little by little, with each
> successive drag over the text.  Pixels that aren't part of text are not
> affected.  If I turn HiRes assist off for this app, the problem goes away.
>
>



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