I'm trying to add support for the Handera's 240 x 240 display to my game. All my forms work properly with the use of VgaFormModify( frmP, vgaFormModify160To240 ) except for one. The one that doesn't work ends up being drawn at what looks like double size, and then crashes (in the emulator). I've also tried removing the call to VgaForModify() completely. The Form in question appears as if it were being drawn on a 160 x 160 screen (i.e. It looks like it would normally and is within the boundaries of the display.)
I also get this error, when that form is drawn at double size - "Ultimate (1.0) just wrote to memory location 0x00080000, which is in the storage heap..." I'm obviously missing something. But I haven't been able to figure out what's different about that form and the other forms, or what's going wrong. Any ideas? Thanks, Eric http://www.sniderware.com -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
