On Tue, 26 Mar 2002, Sajul P. Nandakumar wrote:
> The solution to this will be to do polling.  In the
> event loop whenever a nil event is generated check for data in the
> sockets(call ur recv function). But try not to call at every nilEvent
> since this will slow down your application. Call recv at about say after
> 4 nilEvents. That should solve it.

  isn't there a callback for network traffic? might be better to re-design
  than hack something up :)

// az
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