In article <82668@palm-dev-forum>, [EMAIL PROTECTED] says... > > I for one still have this problem bad enough that I've given up using it on > windows and have gone back to the Mac. > > Out of 3 windows boxes available to me, only _one_ works marginally well > where I can run a debug session more than ONCE w/o getting a UE error that > kills the IDE losing my window positions and breakpoints. > > I will admit this problem was slightly reduced with the release of Emulator > 3.4 Even so :/ It's unacceptable IMHO. > > Simmilarly, my partner has 3 different PC's and one Laptop. He does have > one where it seems to work very well. But alas he cannot run it on his > laptop. Upgrading to 8.1 actually made this issue worse for us. (again my > reasoning for doing 98% of my work on a Mac for now). this will soon be an > issue as we build in support and would like to be able to debug against the > Sony version of Pose. (though I've ordered a serial cable so i can just use > a device).
The 8.1 patch was a misstep in some areas where debugging was concerned. Looking back at the release notes for it, we see three debugger problems fixed: * Fixed a problem clearing breakpoints on running code Real problem, really fixed. * Fixed a problem where error messages would give unknown error * messages instead of the predefined Palm error messages. Another real problem, really fixed. * Several changes were made to handle error conditions when PRC's do * not load properly. This most often is seen in problems doing many * repeated build, load & debug cycles. A real problem, but the fix caused more problems. In particular, after we did this, we kept seeing situations where after a reset, POSE wouldn't reload the application. We'd get an error back from the emulator indicating that the code resource was corrupt or that it couldn't be locked down. This problem actually has been there for a while, but better error propagation in POSE 3.4 combined with the error detection in the 8.1 plugin led to lots more failed connects. In the past, the connect might have worked, but you'd be debugging not-so-fresh code. The 8.2 debugger patch has addressed a lot of these issues. It fixes a multisegment loading problem I saw here in Austin, plus some simulator connection issues, and some other random stuff we saw in January and February. I've posted some notes about it at www.palmoswerks.com -- right now, it looks like next Wednesday will be the live date for this patch, on both Mac and Windows. -- Ben Combee <[EMAIL PROTECTED]> CodeWarrior for Palm OS technical lead -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
