Folks-

I'm noticing this behavior when running gremlins on a palmos 3.5 debug
rom.

If card(0) storage gets low, ie less than 4K, sometimes my application
will crash during the execution of a search.  The crash is deep within
the palm OS ROM code.  The crash is always a null pointer issue.  If I
disable searching when card(0) storage is less than 10K, I do not see
this error come up.

I have tried repeatedly to reproduce this on my own, but it only shows
in gremlins, sometimes only after I've run more than 1M gremlins in
this low storage situation.

I'm pretty sure my app is rock solid.  I've run more than 1M gremlins
in this low storage situation, and the debug rom reports no dangling
pointers, etc.

Has anyone else ever seen some flaky behavior with find during low
storage situations, or am I likely to still have a memory problem
somewhere?

PS, right now I have a guard in that checks the storage on card(0) and
if it is less than 10K, don't allow the search to happen.  This seems
to have fixed the problem, but doesn't seem to be the right way to fix
it.  :-)

Cheers,
Ted
Ted @ eLowery . net


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