In my app I'm incorrectly drawing over the menus while they are displayed.
Basically I've hooked up to the nilEvent to update the time on a clock I
draw in the right of the title bar. Unfortunately while a menu is displayed
this routine continues to draw over the menu. So two questions...

1) Is using the nilEvent [via 'EvtGetEvent(&event, sysTicksPerSecond);'] the
best way to get a clock to update every second?

2) How do I catch the menu opening and closing so that I know not to draw my
clock while that's displayed.

Cheers in advance,
Scott



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