On Fri, 31 May 2002, Howard Tomlinson wrote:
> Most of our graphics are transferred in my own proprietary compression
> format, and so constructor etc won't have a clue how to open them. These
> are attached as binary resources, and I'm pretty sure not as tbmp :)
> (What any tbmp resources would be doing in our software anymore I don't
> know! There's a few older games that might use them, I think).

  the prc files i have dont have Tbmp's in em, dont worry howard :)
  just aPPP's :P [which, are obviously the same thing - but custom]

> If you want to make it difficult for anyone to use your graphics, you
> might encode them in your own format, but anyone who wants to steal your
> graphics (its happened to us) can just as easily screen-shot using the
> emulator. (*sigh*)

  actually, all the midway classics use Tbmp :) *tut tut* :P

// az
[EMAIL PROTECTED]
http://www.ardiri.com/


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