On Fri, 31 May 2002, Howard Tomlinson wrote: > Most of our graphics are transferred in my own proprietary compression > format, and so constructor etc won't have a clue how to open them. These > are attached as binary resources, and I'm pretty sure not as tbmp :) > (What any tbmp resources would be doing in our software anymore I don't > know! There's a few older games that might use them, I think).
the prc files i have dont have Tbmp's in em, dont worry howard :) just aPPP's :P [which, are obviously the same thing - but custom] > If you want to make it difficult for anyone to use your graphics, you > might encode them in your own format, but anyone who wants to steal your > graphics (its happened to us) can just as easily screen-shot using the > emulator. (*sigh*) actually, all the midway classics use Tbmp :) *tut tut* :P // az [EMAIL PROTECTED] http://www.ardiri.com/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
