Howdy Folks: Question: If I want to programmatically modify a bitmap stored in a resource database I can imagine how to do it in the single bitmap case...even if compressed, I could do a DmResizeResource() if the compression results in a different size and then a DmWrite() to put the new bits into the result....
But can I do something similar in the case of a bitmap family? Say I'm modifying one of the 3 bitmaps in the resource...the one at whatever depth my screen is at (the one that WinDrawBitmap() would naturally choose).... If they were uncompressed and the same size, I could do the DmWrite() as above without worries (I think), but if they are compressed, I'm kinda out of luck... ...Or would it still be possible to somehow traverse the linked list of multiple bitmaps manually, duplicate them elsewhere in memory, then resize the record, then DmWrite them all back, somehow adjusting all the linked list pointers appropriately...?? Any better ideas? Any other thoughts? Thanks, zane ----- r. zane rutledge - http://www.rzanerutledge.com/palm/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
