On Fri, 14 Jun 2002, r. zane rutledge wrote:
> I know I could store a separate palette resource and make all this work,
> but it seems ridiculous to separate a colortable from it's related
> bitmap, all to avoid processing overhead that is easily avoided anyway.
>
> Am I missing something?...Does this behavior from WinDrawBitmap not seem
> wrong?...

  zane, the problem is, that if your bitmap *has* a color table - when
  you draw it, the os will try to convert it so it is visible on the
  screen. if your running in 256 color mode, it'll convert it to the
  system palette. you only get a real benefit from this if you are
  running in 16bpp i would assume..

  Tbmp03e8.bin = the bitmap
  PALT03e8.bin = the palette

  you can keep some order with these resources, make the id's for
  both the same, and, you can keep more control of them.. let me add
  that drawing a bitmap with a color table is *very* slow..

  the error you report may be due to the fact that the os doesn't
  support the color table anymore.. i know 3.5 did, not sure about
  4.0+ - have not tested it cause no-one was really supposed to use
  it *g*

// az
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