Hello Everyone,

I'm currently writing a game that I need to detect pendown and penmove events 
in the graffiti area (effectively extending the play area of the screen).  Let
me first say that I have searched the palm developer forum as well as this forum
and have found very limited information on this topic.  Most posts state that
it is possible, but they never say HOW to do this.  I know that it is possible 
to capture pen events before sending them to the system handler, but I'm having 
a hard time determining "HOW" to do this.

I've tried adding code in my event loop to capture all pendown/penmove events,
but this doesn't seem to work for me.  Since I'm basically wanting to use the
same pendown/penmove event handlers of the main form, should I just copy this
exact code into my event loop (have the same pendown/penmove code in both places)??
This is an area that I'm a bit confused about, and any help would be greatly 
appreciate.

And again, please don't tell me to "capture pen events before they are sent
to the system handler"...I already know this.  I'm looking for more specific
help on "HOW" to do this...

Thanks!!

Robert Purcell



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