> I have a doubt, So Does that mean that u dont need to have a exact copy a > GreyScale in the constuctor. > I have seen in some popular games that there is no bitmap being used. > Some way of creating the bitmaps in a fly. > Where can i find docs for doing that. > Your Suggestions are always Welcome.
who says you need to store your bitmaps as Tbmp resources? :) some developers actually store bitmaps in their own formats, and, convert them to the screen format on the fly (ie: 4bpp -> color etc) graphics take up a lot of space, and, you can do better compression if you use your own formats - in addition to making it harder for people to steal your graphics :) -- Aaron Ardiri CEO - CTO Mobile Wizardry http://www.mobilewizardry.com/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
