> I have a doubt, So Does that mean that u dont need to have a exact copy a 
> GreyScale in the constuctor.
> I have seen in some popular games that there is no bitmap being used.
> Some way of creating the bitmaps in a fly.
> Where can i find docs for doing that.
> Your Suggestions are always Welcome.

who says you need to store your bitmaps as Tbmp resources? :) some developers
actually store bitmaps in their own formats, and, convert them to the screen
format on the fly (ie: 4bpp -> color etc)

graphics take up a lot of space, and, you can do better compression if you use
your own formats - in addition to making it harder for people to steal your
graphics :)

--
Aaron Ardiri
CEO - CTO
Mobile Wizardry
http://www.mobilewizardry.com/




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