MemPtrNew() and MemPtrFree are your friends

Henk



Typical Joe wrote:

> ;
> 
>>>>CharPtr newTrackName = 0;
>>>>StrCopy(newTrackName, p->TrackName);
>>>>
>>>You have to allocate the pointer before copying something in it.
>>>
>>>
>>I'm not sure how I'd do this. I thought I already had...
>>
> 
> At the moment, new TrackName isn't pointing to anything, so you can't copy
> anything to it. Try declaring newTrackName like so:
> char newTrackName[];
> 
> newTrackName is still a pointer, but it's pointing to something now ( to the
> start of an array of chars).
> This may be the blind leading the blind, but I think I had a similar
> problem.
> 
> Feel free to correct me anyone !
> 
> 
> 
> 
> 
> 
> 


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