Hi Todd, I am the author of Razor, so my views might be slightly biased :-) > Anyone here use Razor? Until now I have seen three games in various stages of development. I also have plenty of reports from people who got it to compile on various platforms (PRC-Tools, CW6, CW8; Linux, Windows, Mac). New versions always prompt plenty of downloads (0.75 is out since Sunday and has received around 400 downloads until today). > Is it any good? Plenty good :-) > Bugs? All known bugs are listed on the Sourceforge bugtracker for the Razor project at http://sourceforge.net/projects/razor-engine/ > Limitations? Support for color resolutions higher than 8 bit is limited. OS5 support is in the works but not there yet. Some functionality that folks have requested, and that is still missing: Palette support (coming real soon, now that I found the undocumented BITMAPPALETTE parameter in PilRC); generic collision detection facility (very hard to design, I am not sure if it would really make anybody happy).
If you have any more questions, just ask :-) Tilo -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
