Hi :) on Palm there are good tools to work with both, so that is like "apple or banana" : do what you prefer. I mean : choose the one you (or your team members) are the better in or...
If you learn C++ during the project, you'll simply have to take the "learning curve" into account. Probably your objects will have bad interfaces, won't be reusable, next time you'll do better. Learning has a cost that's all but where do you go if you never learn. >From my experience, I add that C++ is not a problem for large projects on Palm (hundreds of CPP/H), even with templates and virtuals (no exceptions though). You just have to trade between "beautiful" code and "effective" code (time a/o space) time to time. Armel -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
