Hi :)

on Palm there are good tools to work with both, so that is like "apple or
banana" : do what you prefer.
I mean : choose the one you (or your team members) are the better in or...

If you learn C++ during the project, you'll simply have to take the
"learning curve" into account. Probably your objects will have bad
interfaces, won't be reusable, next time you'll do better. Learning has a
cost that's all but where do you go if you never learn.

>From my experience, I add that C++ is not a problem for large projects on
Palm (hundreds of CPP/H), even with templates and virtuals (no exceptions
though). You just have to trade between "beautiful" code and "effective"
code (time a/o space) time to time.

Armel


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