OK, through quite a lot of testing, I now have it working. It seems that the tool that I was using to create the DD fonts, it was setting ascent and descent to zero, causing me some problems. (since I use those numbers to paint data).
So if anyone was following the thread and was wondering how it all worked, I'll be more than happy to reply with a solution. In summary, it was a collection of custom made DD fonts being embedded into a PDB (NOT a prc) - which made it a little more interesting. and being able to be loaded on a DD screen via an off-screen window. thanks - bill > > It seems this may be the root of my HD font problems. > How do I create a double-density off-screen window? (by using 320x320 > diminsions?) > > I typically create an off screen window by calling: > WinCreateOffscreenWindow( width, height, format, error ); > currently this is called with the values returned from the screen diminsions > that I desire to paint (e.g. WinCreateOffScreenWindow(160, 100, > genericFormat, &error) ) > How do I ensure that this is double-density? > thanks - bill > > > > > -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
