I got the same problems as you and therefore I use
SndPlayPcm(SonySMLibRefNum, NULL, sndPcmCmdPlay, soundTrefferPtr + 0x2c, &format, &options, NULL, true);

to play sound on Sony. I hope it will do it, I'm not really sure. The 0x2c is the offset from the beginning of the file to the first sample data. It's ADPCM with 4 bits.

Henk

Robert Purcell wrote:

I'm having a hard time getting the Sony API
'SndPlayPcmResource' to play PCM Wave resources.

[...]

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