UInt8 *bitsSrc = BmpGetBits(WinGetBitmap(srcWinHandle)); UInt8 *bitsDst = BmpGetBits(WinGetBitmap(dstWinHandle));
now loop through the pixels of bitsSrc and copy them to bitsDst. markus dresch (www.palmside.com) "Todd Walk" <[EMAIL PROTECTED]> schrieb im Newsbeitrag news:100770@;palm-dev-forum... > > I need to horizontally flip many small bitmaps quickly. > Doing this with api calls of WinGetPixel, WinSetPixel, and > WinSetForeColor seems like they would be really slow. > > So I've got a small offscreen window, and I need to > access the data quickly to flip the bitmap. Can I access > it directly? How? Is doing this portable? > > Todd. > > -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
