The UI colors you see exist only in the debug ROMs - each UI element has its
own (ugly) color so you can tell when something isn't drawn/redrawn properly
and if graphics transparency isn't set correctly.

Use the debug ROMs for most of your development, because of the added error
checking and validation provided by them. Then run on the release ROMs to
see what your graphics will look like on a real device (or many of them,
anyway).

This topic has been discussed frequently in this forum and is also covered
in the free online course Expert Case Studies on the PalmSource web site.

JB/PalmSource

on 12/11/02 12:52 PM, David Eyler at [EMAIL PROTECTED] wrote:

> hi, I don't like the some of the user interface colors that are present in
> the emulator and simulator. Specifically the pink background and light green
> lists and buttons. I know that I can change these, and what I've done is
> taken colors from other user interface elements and used those instead. See
> the code below.
> 
> UIColorGetTableEntryRGB(UIAlertFrame, &colorOne);
> error = UIColorSetTableEntry(UIFormFrame, &colorOne);
> 
> UIColorGetTableEntryRGB(UIAlertFill, &colorOne);
> error = UIColorSetTableEntry(UIFormFill, &colorOne);
> 
> UIColorGetTableEntryRGB(UIObjectForeground, &colorOne);
> error = UIColorSetTableEntry(UIFieldText, &colorOne);
> 
> My question is can I count on my user interface looking the same on all
> color devices?  i.e. are the default system colors, such as the alert fill
> and frame colors, the same on every color Palm OS device or do they vary
> with respect to OS version or manufacturer? Thanks for any help.
> 
> 


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