Hi guys,
(it's a second try - I am a bit desperate...)

I am having a problem with the double density bitmaps.
I have updated to SDK 5.0 and to constructor 1.8.

I have added the a double density bitmap to a bitmap family, in the right
order (double density after normal density), but when I try to compile I get
an error from the linker: "PalmRez Error: tbmf 1000: invalid data structure
version. Compilation halted".

I updated to the SDK 5.0 according to the instructions in the readme file
(manually, since the installer did not recognize the codwarrior
installation) and triple checked everything, and verifies that the Linker is
of version 4.7 (may 2002).

Please help, I ran out of options, and already spent 3 days trying to find
what the problem is.

Thanks


Amir




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