[EMAIL PROTECTED] wrote:
Just compare steps required to draw tab buttons, then manually hide and
show controls in response to tab selection with the following sequence
of 4 steps in POL C++ application:
// STEP 1: Declare tab control component
CTabCtrl m_tabCtrl;
// STEP 2: Attach tab control to the gadget
m_tabCtrl.Attach(MainTestGadget);
m_tabCtrl.SetStyle(CTabCtrl::TCS_ENABLED | CTabCtrl::TCS_DRAWBORDER);
// STEP 3: Add tabs to the control
m_tabCtrl.InsertTab("Tab 1");
m_tabCtrl.InsertTab("Tab 2");
// STEP 4: Attach controls to tabs
m_tabCtrl.AddControlToTab(0, MainButton1Button);
m_tabCtrl.AddControlToTab(0, MainLabel2Label);
m_tabCtrl.AddControlToTab(1, MainList4List);
m_tabCtrl.AddControlToTab(1, MainCheckbox5Checkbox);
Now the tab control on the form will automatically do all the work,
including controls switching.
Quite so.
But...
Anyone capable of figuring out how to use the buttons to simulate tabs
should be capable of abstracting the required elements so that they only
need to write that code once.
______________________________________________
Best regards,
Maks Pyatkovskiy
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:bounce-palm-dev-
[EMAIL PROTECTED]] On Behalf Of Steve Mann
Sent: Friday, January 17, 2003 12:13 AM
To: Palm Developer Forum
Subject: Re: Tabbed windows
In my Clock! application, I used a series of selector buttons, and
kept
all
the controls on one form...
That's certainly a simpler approach that individual buttons. I think
I actually did that once, long ago and far away.....
Regards,
Steve Mann
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