Hi Dan, There are a few line drawing routines for you to search for...Bresenham's, of course, and midpoint, which is faster.
A good starting point for these algorithms and the algorithm to draw wider lines is the book "Computer Graphics: Principles and Practice", by Foley, Van Damm, Feiner and Hughes. This is an amazingly detailed book into graphics, likely to take you as far as you might want to go. -Ken On Fri, 2003-01-17 at 10:23, Dan Patrutiu wrote: > Hello to all members of this forum. I have this problem and I am sure > some of you have run into it earlier. Does anyone know where can I find some > references for writing a new WinDrawLine routine, faster than the OS one? > (eventually assembler). I wrote one but even with a fast algorithm, it > haven't been faster. The second point is: does somebody know where I can > find an efficient algorithm for generating the four corners of a "wideline" > polygon? I need to draw lines in any width, using the line routine I wrote > about earlier. -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
