> This code should do it:
>
>    UInt16 hId = MemHeapID( 0, 0 ) ;
>    UInt32  nFree, maxChunk ;
>    MemHeapFreeBytes( hId, &nFree, &maxChunk ) ;
>

Doesn't that return just the number of free bytes in the dynamic heap?
I.e., it doesn't include free bytes in the storage heap?

Dennis Leas
-------------------
[EMAIL PROTECTED]


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