Thanks for the information.

But I'm still figuring out how to get Clie SDK working before I could try.
I'll post in a new thread for this.

"kcorey" <[EMAIL PROTECTED]> wrote in message
news:110677@palm-dev-forum...
>
> For features added beyond OS 2.0, there's a feature that lists whether
> it's present or not.  To check for Sony High Res functions, do something
> like this:
>
> // If Sony, get window system information
> if (!FtrGet(sonySysFtrCreator, sonySysFtrNumSysInfoP, (UInt32 *)&infoP))
>         {
> // The feature is there...now load the
> // library if necessary, and call HRopen to initialize]
> // it, and then you can make the appropriate high-res
> // call in your code.
> // The Sony SDK goes into complete detail about this.
> }
>
> If you're talking 3.5 or later, you might also want to check for High
> Density graphics (which is on Tungsten/Sony NX series) by a feature
> check and make the appropriate call to set your coordinate system to the
> right value.
>
> -Ken
>
>
> On Mon, 2003-01-27 at 11:48, Sean Charles wrote:
> > Look at the ROM token access API, the Sony docs tell you exactly how to
> > see if the machine is a Clie. Unfortunately I'm on th e Laptop and the
> > docs are on the PC, I'll try to have a look later.
> >
> > Sean Charles.
> > On Monday, January 27, 2003, at 11:46 AM, Watson wrote:
> >
> > > I'm making a low-res game for the OS3.5 Palm and Clie
> > > and now I want the program automatically disable HiRes
> > > for the Clie's. I know it is possible to do so using the Sony
> > > HR API but the problem is that how do I know the machine
> > > I'm running on is a HiRes Clie?
> > >
> > > Making HR calls in Palm's will probably crash it. And I don't
> > > want to release two binaries (for Palm/Clie) just for this purpose,
> > > since the Clie version is still 160x160.
> > >
> > > Please help to solve the problem. Thanks.
> > >
> > >
> > >
> > >
> > >
> > >
> > > --
> > > For information on using the Palm Developer Forums, or to unsubscribe,
> > > please see http://www.palmos.com/dev/support/forums/
> > >
> >
> >
> > --
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please see http://www.palmos.com/dev/support/forums/
> >
>
>
>
>
>



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