Say my game have some levels data that I don't want to put it in a separate .pdb file. Is there a way to create a data resource and combine it to my .prc? (using build-prc?)
I thought of a stupid way that is to store my levels data in bitmap format then retrieve them by getting bitmap resource and look into the bitmap bits. But I think it's way too stupid and inconvenient. Maybe I just don't know the inner workings of building a .prc . Please help and thanks. -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
