Say my game have some levels data that I don't want to
put it in a separate .pdb file.  Is there a way to create
a data resource and combine it to my .prc? (using
build-prc?)

I thought of a stupid way that is to store my levels data in
bitmap format then retrieve them by getting bitmap
resource and look into the bitmap bits.  But I think it's
way too stupid and inconvenient.

Maybe I just don't know the inner workings of building a
.prc .  Please help and thanks.






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