David Janssens wrote:

> Hello,
>
> I wrote an ARM callback that gets called when sampled sound is played.
>
> Does anyone know if it's possible to call 68k code from this callback?
> (unlike ARM routines called using PceNativeCall, no emulState or callback68k
> parameters are passed when the sampled sound callback is called)
>
> David

Do you REALLY want to drop the performance ??   ;)

How about callback=68K,  then you may use 68K code plus ARM code (pcenative)
(haven't tried this one yet, but theoretically it should work - although
I don't see any sense doing so)
BUT keep the performance thing in mind !   :)


Regards,
Carsten.



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