Tony Rudzki wrote:
Now THAT was TOO obvious! No, I need more of an understanding of the structures required to SET UP for the call to WinDrawRectangle().
What's hard about the RectangleType?
RectangleType {
struct {
int x;
int y;
} topLeft;
struct {
int x;
int y;
} extent;
};
more or less anyway. straight forward isn't it?
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