Tony Rudzki wrote:
Now THAT was TOO obvious!  No, I need more of an understanding of the
structures required to SET UP for the call to WinDrawRectangle().
What's hard about the RectangleType?

RectangleType {
  struct {
    int x;
    int y;
  } topLeft;
  struct {
    int x;
    int y;
  } extent;
};

more or less anyway. straight forward isn't it?


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