At 19:37 2003-2-25 +0000, you wrote:
OK, I FINALLY found the sample code in the Palm knowledge base.  They
appear to recommend NOT using WinCreateOffscreenWindow, and instead
create a V3 bitmap and wrap it.

But they also access structures internally, and use the
memNewChunkFlagAllowLarge flag with MemChunkNew to create buffers.
While the demo code says it is designed from PalmOS5.0/5.1, I have
seen posts of people that say they memNewChunkFlagAllowLarge flag
didn't work when called from Pace.  But I guess I'll just have to try
this stuff and see.

It just seems though that Palm must have intended some high level way
to allocate a huge bitmap without getting into the internals.

Look at MemGluePtrNew in the new Palm OS 68K 5.0 SDK R2 in the developer seeding area.


--
Ben Combee <[EMAIL PROTECTED]>
CodeWarrior for Palm OS technical lead
Palm OS programming help @ www.palmoswerks.com



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