For a start, I'd be using 8bit samples for voice.  ADPCM codecs get good
compression (about 4:1) for 8bit wav files, and they require very little CPU
power to compress/decompress.  I don't know what Palm uses however.

Alan

"Dawn Margerum" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]
>
> Hi All,
>
> I'm capturing voice data on a tungsten T.  When generating an uncompressed
> WAV file from the data I'm averaging somewhere around 950K/Minute for a 16
> bit, mono, 8khz sample.  When I record a sample on the palm and Hotsync it
> over, its averaging around 250k for the same sample params.  Obviously
palm
> is using some type of wav format that involves compression.  Does anyone
> know what it is and if code is available for it?  For that matter,  I'll
be
> happy to use any wav format to acheive decent compression.  Can someone
> kindly point me to some code?
>
> Thanks,
> Mike Margerum
>
>
>



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