I have two buttons in the UI, one for start and one for stop. for the start button, if I press it for too long time(but within 1 sec), the application will hang. The code for handling the button is shown below.
switch (eventP->data.ctlSelect.controlID){
case MainStartGraphicButton:
if(fileState != sToPlay && gfileState != sPlaying)
if(MainFormGetFullPathName(fileName))
fileState = sToPlay;
handled = true;
break;...
However, for the stop button, even I press it for a few secs, the app is still ok.
case MainStopGraphicButton: if(fileState != sToStop) fileState = sToStop; handled = true; break;
why is it so? Can anyone debug it for me. Thanks
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