My app works fine under palmos 4
If i try with the simulator from Sony i have :
I:\Snoopy\ARM\Core\Emul68K\Src\Error68K.c, Line 1543, Write
to BitmapType (id 0) off: 12, size: 4
> Chris, it sounds like your if statement only has ONE = sign not TWO
==.
>
> Alan
the condition is : if (debug > _debugLevel)
> To me, it sounds more like a direct access to the clippingBounds
field,
> which I think is 18 bytes into the WindowType structure.
>
> -- Keith
Is the address of the bitmap bits of a window can change during the program
?
because i save the address of the display window using :
h_palm_offscreen= WinGetDisplayWindow();
palm_offscreen = (UInt8 *)(BmpGetBits(WinGetBitmap(h_palm_offscreen))) +
_screeny;
and use it all along the program.
Using WinScreenLock/Unlock the problem seems to disapear.
> > Sounds like a buffer overrun. Check that you're not writing
> > past the end of
> > any allocated memory shortly before the crash occurs.
> > > I:\Ripple\ARM\Core\Emul68K\Src\Error68K.c, Line 1543, Write
> > to WindowType
> > > (id 65535) off: 18, size: 4
> > >
> > > The debugger stop on a if condition
> > > Do you know why ?
--
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