Hi,

While examin the header of a .prc that recites in a Handhelds RAM it seams that the 
header is somewhat prolonged. (more resources makes it longer). 

Since there is a constant named: "dmRsrcAttrUnused" with the value 0x0000. And when 
the "Resource Attributes Table" (my working name) is NILL the Resource headers will 
end with 0x0000. The ROM based .prc dosen't use this table. It could be some sort of 
Offset table since the LocalID values in the Resource header (2.) is incremented by 4.

Then a .prc header looks as follows:
1. prc Header
2. Resource headers
3. ?? Resource Attributes Table (or Offset Table)
size = (>numResources*4)

Does anyone know of the real name and/or the format of theese extra bytes. 
Help is much appreciated!

I've searched the web for information, but found non.

/John



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John Wilund
  

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