What's the depth of your offscreen ?
What version of palmos do you use on POSE ?

Dynamic heap size differ from a version to another
and from a device to another.

Do you allocate also memory with MemPtrNew or
MemHandleNew ?

Do you use a big class in your app ?

> Hi all,
>
> I'm making a game with CW6 and C++.
> It wil have a lot of animation.
>
> That's why I need to make 3 big off-screen windows.
> The first is : 160x96
> The second   : 160x96
> The third    : 160x64
>
> But when I create the third the POSE emulator can't
> start.
> (The OS5 simulator has no problem)
>
> I suspect that with the third window the POSE's memory
> FULLS and can't create a new off-screen-window.
>
> Please tell me what to do to make the third off-window
> also. (I need it)
>
> Thanks
>
>
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